Chapter 174 An award held by the Chinese?
Chapter 174 An award held by the Chinese?
Chapter 174 An award held by the Chinese?
At 11 p.m. in the United Kingdom, layers of dark clouds piled up, making the night even darker.
Inside a luxury apartment in Tribeca, Manhattan, New York.
The orange light emitted by the magnificent chandelier seemed to act as a protective shield, keeping all darkness out of the window and leaving Lud with a bright study.
At this very moment, streamer Lud is sitting at his computer desk, streaming a game using a computer he spent over $30,000 to build.
The game running on the computer screen is none other than Pro Evolution Soccer (PES) by Konami Inc. of Japan.
The test version of this game actually appeared on the market at last year's Edo Game Show. However, due to various unexpected factors, the development of the official version of "Pro Evolution Soccer" was not smooth and was delayed until the end of April this year before it was launched on major game platforms.
As a seasoned football fan, streamer Lud has high expectations for this football sports game, which claims to be an absolute recreation of the classic game and is developed by a major company.
After actually playing it, he could feel that the game was indeed of good quality, and could even be ranked among the top three games produced by Konami Corporation.
Therefore, as soon as the game was launched, it quickly created a sensation among football gamers, turning this specific target audience into loyal fans of the game.
After securing this target audience, Pro Evolution Soccer (PES) gradually expanded its reach beyond its core audience thanks to proactive promotion by the game developer and spontaneous promotion by loyal fans.
After all, football is arguably the sport with the largest and widest audience on Earth, and it is also the sport with the highest commercial value. The number of people who like this sport must be measured in hundreds of millions.
Therefore, the popularity of "Pro Evolution Soccer" has naturally been increasing. On the largest gaming platform, it has sold more than eight million copies, and the average score given by players to the game has reached a high of 4.8.
On video platforms such as YouTube and TikTok, many game reviewers have even regarded Pro Evolution Soccer as the best game released in the first half of the year, and if nothing unexpected happens, it may even be a contender for the best game of the year.
Konami Corporation's success has also made Japanese netizens increasingly arrogant and domineering on the international internet.
When Lud was streaming Pro Evolution Soccer, he could clearly feel the deep sense of pride that Japanese netizens had.
"Japan is not only a football powerhouse, but also a gaming powerhouse. If it weren't for our great Japanese empire, would you be able to play such a realistic football game?"
"I think the TGA awards committee doesn't even need to do any judging this year. They can just award the Game of the Year award to 'Pro Evolution Soccer,' made by our great Japanese empire. After all, it is the best football game."
Seeing that the number of viewers in his live stream had exceeded 300,000 because of his live stream of "Pro Evolution Soccer", and that the comments in the live stream chat were all in Japanese, the streamer Lud sighed helplessly.
Many viewers in the live stream disliked the arrogant tone of the Japanese, but whenever they tried to engage in a confrontation, the other party would only repeat the statement, "If it weren't for the Japanese, you wouldn't be able to play Pro Evolution Soccer."
Seeing the comments in the live stream gradually becoming more extreme, streamer Lud had to step in to divert the attention of the viewers.
As he controlled his favorite football star, Ronaldinho, to score a goal in the game, he slowly said, "Hey guys, have you heard? The official version of the game 'Black Myth: Wukong,' made by that Chinese game company, is finally going to be released. I've been waiting for it for so long."
These words did indeed divert the attention of many viewers in the live stream, reminding them of the fear they felt a few months ago when they were dominated by "Black Myth: Wukong".
Similar to videos in China, information about the game "Black Myth: Wukong" has filled the screens on international internet platforms such as YouTube and TikTok.
It's safe to say that almost every gamer has seen videos, pictures, and articles related to "Black Myth: Wukong" to some extent. However, some people quickly forget about it, while others have been waiting for the game for months.
Streamer Lud is undoubtedly the latter, and there are many people like him in his live stream.
"Is it true? Did StarCard officially release this news? Or is it just a rumor?"
"Don't lie to me, streamer, or I won't have any energy for the next few days."
"I've been waiting for Black Myth: Wukong to be released for months. Is it finally going to be a glimmer of hope?"
After streamer Lud announced the upcoming release of "Black Myth: Wukong," most viewers in the live stream chat asked about the veracity of the news, while a small number went directly to the Chinese internet to search for information about the exact release date of "Black Myth: Wukong."
Soon, someone in the live stream confirmed Lud's statement.
"Lud is right, the game Black Myth: Wukong is indeed about to be released. This is an official announcement from StarCard Games."
"However, the official announcement from StarCard only mentions the exact time when the game will be launched on the Chinese gaming platform. It's unknown whether, like Terraria, the launch time in China will differ from the international launch time."
"By the way, take a look at the comments left by the Chinese. The reason why Starcard Games launched the game 'Black Myth: Wukong' so quickly is to participate in the selection of China's first international game award, which was postponed to November."
A gaming award organized by Chinese people?
This comment that scrolled across the screen revealed information that made many viewers in the live stream feel curious and incredulous.
Among them, the Japanese, who have always been at odds with the Chinese, reacted the fastest, immediately launching their slander the moment they saw the comments.
"Are you kidding me? Even the great Japanese empire hasn't held international gaming awards yet. When have the Chinese ever been qualified to hold this type of award?"
"In my opinion, this is just a self-deceptive tactic of the Chinese. As a country known as a gaming wasteland, it is simply a pipe dream to attempt to hold an international gaming award."
"Chinese people seem to enjoy playing childish games far too much!"
Not only Japanese people, but also many foreigners and Southeast Asians hold a pessimistic view of the game awards that China will be holding this year, even though "Black Myth: Wukong" has clearly stated that it will participate in the award selection.
However, for an award to gain public recognition, it needs not only popularity but also a fair and impartial selection mechanism, as well as the ability to select truly high-quality games.
The streamer Lud has been following news about "Black Myth: Wukong" all day, but he didn't notice the award that Ren Kang is about to hold.
However, after learning more about it, I still didn't hold out any hope.
Unlike the Japanese viewers in the live stream, he didn't directly express his pessimistic attitude.
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